A Message from Total War’s Leadership Team - Total War
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Dear Total War fans, I’m Roger Collum, Vice President at Creative Assembly, and writing on behalf of our Total War leadership team. It has been a difficult few months, and we recognize that we have made mistakes when it comes to our relationship with you all. It’s been a constant conversation internally on how we […]
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Oh jeez, basically admitting utter defeat with Pharaoh. That should have been the pricepoint from the beginning, putting it at full price was incredibly tone-deaf considering the status of the franchise at the time. But it’s too late at this point.

I’m curious about that change in DLC plans. It can point to either them stopping support for the game in the near future and giving up on it, or it can be the total opposite, them taking a “it needs all the help it can get” approach and releasing stuff for free to try to improve its perception.

One plan that we’ve always had since the early stages of development on PHARAOH is to expand the size of our campaign map as a free update, and to introduce even more factions and cultures to the game.

Also this should’ve been better messaged, or the release should have been delayed until a bit more of that was ready. One of the major things that killed the game was its reduced scope and the narrative that it was basically a Saga title in all but name. You can’t just release a 30 dollar game at 60 dollars because you have internal super secret intentions that it will eventually grow into being that 60 dollar game. Hopefully they learned that lesson for the future.

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