cross-posted from: https://lemm.ee/post/11796632
TL;DR the developers of slay the spire created a fun free card game within 3 weeks to explore and learn the Godot game engine. You can play it here: https://megacrit.itch.io/dancing-duelists
Video game news oriented community. No NanoUFO is not a bot :)
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
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Strong-arming your customers is a terrible strategy in the long term. You’re counting on your customers staying not because they like your product, but because they have no better choice available, or the switching cost is too great, so they’re forced to stay. This can get you extra short term profit but almost ensures long-term doom. Your customer is going to drop you like a rock at the first opportunity, and eventually that opportunity will always come.
Absolutely.
But greedy short-sighted fucks will chase short-term profits over long-term relations or sustainability.
Every single customer account I’ve been involved with and that we’ve lost, I have a paper trail of warnings I’ve flagged but were ignored.
Squeeze them enough and they’ll drop you at the first occasion.