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This is the best summary I could come up with:


In a world where service games rammed with microtransactions are being canceled and wound down left right and center, Baldur’s Gate 3 cut through this summer with a hyper-traditional isometric-style RPG, albeit with AAA production values, acting, writing, and visuals.

It’s rare that we see games that follow CRPG traditions of yesteryear with modern flair, but Microsoft and Xbox do have a range of franchises in-house that fit the bill.

Pillars of Eternity is a criminally overlooked RPG series that served as a modernized successor to the likes of Baldur’s Gate 1 and 2, crowdfunded on Kickstarter previously.

The writing is witty, mature, and carries that familiar Obsidian dark humor, wrapped in a deep combat system and modernized, but traditional isometric RPG visuals.

In an interaction on Twitter (also known as X), Josh Sawyer of Pentiment, Fallout: New Vegas, and Pillars fame replied to comments about Baldur’s Gate 3.

We are getting Avowed, which looks tremendous, but it won’t scratch the itch for those who are seeking Baldur’s Gate-like experiences, particularly following the latest game’s success.


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