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Cake day: Dec 13, 2024

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Some of the most-played steam games are “Banana” and “Cats” where you literally click it every few hours and get steam item drops. Basically NFTs where people try to get rare items, but even more braindead because the developer, at any time can make more tokens.



The reasoning in question:

This game teaches - by way of images, information and gameplay - skills and knowledge that are used in poker. During gameplay, the player is rewarded with ‘chips’ for playing certain hands. The player is able to access a list of poker hand names. As the player hovers over these poker hands, the game explains what types of cards the player would need in order to play certain hands. As the game goes on, the player becomes increasingly familiar with which hands would earn more points. Because these are hands that exist in the real world, this knowledge and skill could be transferred to a real-life game of poker

So, this game teaches skills and knowledge that are used in poker. The skills in knowledge are limited to… playing and making poker hands. That’s it. Also, “as the game goes on, the player becomes increasingly familiar with which hands would earn more points” – is hilariously funny. The idea that knowledge of what a poker hand is is anything related to the dangers of gambling is ridiculous.