These days, there are various techniques to have minimal to no visible loading.
This is great for general immersion.
But I think loading screens are only part of the repetitiveness of travelling in general: watching ship depart, selecting destination, watching travel animation, etc.
The game wore out quickly for me, and I’d not hesitate to start skyrim or fallout run #10(0?) in its place.
The thing is, this is likely going to affect their sales to some degree.
As a parent, you may have age lock on your child’s account, or search games by rating, or just not know what this game is when asked to buy it but judging by rating.
I don’t know how significant of an impact that is, but it’s unfair.
They keep getting stick drift at insane rates (anecdotal evidence), which sony ensures is a great pain to get fixed, assuming you’re in warranty.
Ive just replaced one stick in my friends ds5 with the hall effect type, which should outlast the rest of the controller and cost £1.50 (which I’m sure would be less wholesale).
It’s not ‘clever wording’, it says what it is - dividing profit by the number of employees results in a higher number for valve.
The heading isn’t comparing employee paychecks,it’s about overall company performance.