You do realize the market share of GOG is about 0.5%, right? That’s despite Projekt Red being a beloved developer, the great launcher features, the fairest DRM practices, many years in the business, and so on. It only proves the point that Steam is a monopoly that cannot be disrupted whether you do it nicely like GOG or aggressively like Epic.
Probably Fortnite. It’s not just one battle royale game anymore. If I feel like racing, I can play Rocket Racing. If I feel like building, I can play Lego Fortnite. Festival if I want a Guitar Hero experience, Ballistic if I want a Counter-Strike experience, and so on. It’s all tied to Epic’s servers though, so it’s not for life.
Thanks. Makes more sense now. It’s this edition if purchasing on Steam. Would I have the New York and Haven Island DLC if I already own Hitman 1 & 2?
Modder here. Denuvo has absolutely no effect on modding. Steam DRM checks the integrity of the executable and also crashes on breakpoints. That said, it’s easy to remove with Steamless. Memory hacks work fine.
Edit: However, Space Marine 2 is going to use EAC, which is a kernel-level anti-cheat which prevents any modding short of utilizing or creating private hacks that may involve rogue system drivers.
If we dig just a bit deeper, it seems your issue is with the whole concept of not owning games, which is the very nature of Steam and its main policy, aptly called the subscriber agreement. Taking that out on game developers, let alone a competitor with more lax DRM practices, is also missing the forest for the trees.