Formerly Keegen on Kbin.social(RIP), this is my Lemmy account.

  • 4 Posts
  • 33 Comments
Joined 1Y ago
cake
Cake day: Oct 30, 2023

help-circle
rss

That addendum is there purely so Bethesda doesn’t sue their asses to oblivion (heh). I am certain it will be very possible to play the mod on a pirated copy but it’s not like they can just write that on their website.


According to their website:

In order to play Skyblivion you will need to own a legitimate copy of Oblivion GOTY Deluxe (ALL DLC) and Skyrim: Special Edition. Our installer will not install the mod unless it can find a non-cracked copy of the original games.

and

Skyblivion will work the same as most other complete overhaul mods. Simply install the mod via the installer and press play.

So you’ll probably need a pure unmodded version of Skyrim for it to install onto, but we won’t know for sure until the actual release date.



I started playing GW2 at the end of 2023 an been having a blast with it! I played WoW for a decade until the combo of Shadowlands and the Acti-Blizz allegations soured me on that company forever. I tried FFXIV with everyone going over to that game and the story was good but the button bloat pushed me away from really getting into it. I then had that MMO itch at the end of 2023 again and decided to try GW2 and it’s been great. Fun story, good gameplay and most importantly no subscription. It’s so nice to be able to play with breaks and come back whenever you want to with no need to open up your wallet every time, just buy the expansions and Living Worlds once and you are done!


Companies realized they can sell cheats as microtransactions instead and people will pay for them. They will likely also include some cosmetic microtransactions like their previous game, which they definitely don’t want people just cheating in. It’s why so many single player games require being always online as well.


Refresh rate is king. I would much rather use a 1080p 120+Hz monitor over 4k 60Hz. 1440p 144Hz is the sweet spot though, big visual improvement over 1080p without the need to bankrupt yourself on a GPU powerful enough to drive a 4k 120Hz display or relying on upscaling making everything a blurry mess.


Yeah, I was very dissapointed by that as well. As far as I’m aware, the only time it matters is when

Act 3 spoiler

The Emperor offers you the Astral tadpole, if you used any worms you have to pass a check that grows harder the more worms you consumed to resist using it, if you abstained you can just say no.

Big shame that’s all that remains of this system.


Yeah, stuffing more worms into your brain being purely a beneficial mechanic with no drawbacks is a very weird choice. This whole system was honestly better in early access than it ended up being, having the tadpoles be just a dialogue option with a very easy check but consequences the more you used them. The ring that Omeluum gives you was even supposed to help, only to get changes into a boring Charm resistance ring on release.



This looks much better than the last trailer, I appreciate how so many of the animations are clearly inspired by the janky but charming original ones. My biggest complaint from the Teaser was the overly talkative player character. Don’t turn the Nameless Hero into your bog standard “must comment on literally everything that happens” character so many modern games have.


I’ll reserve my final judgment until 2nd of August and the THQ Nordic Showcase but the playable teaser they released doesn’t leave me optimistic either.


The remake is still happening as it’s developed by Alkimia Interactive and published by THQ Nordic, Pyranha Bytes had nothing to do with it.


While it’s not a gameplay mod, LORKHAN will freshen up your Skyrim experience all the same. It’s a complete soundtrack replacement mod created by the legendary young scrolls himself. It’s a stark departure from the original Skyrim’s soundtrack while still fitting in perfectly with the game.


Guy is mad that Larian decided to add the pre-order items (literally some cosmetic items that reference their previous game, soundtrack, some art and DnD style character sheets for the Origins) as an optional bundle for people to buy if they missed out and want them. But “day 1 DLC bad” so it doesn’t matter how inoffensive this thing is, hate must flow, game shit, 0/10.


They announced the release date in their previous development diary, assuming no unexpected delays it’s planed to come out in 2025. Follow Rebelzize, the project lead, on whatever socials you use if you want more frequent updates. He sometimes streams his work on the project on Twitch as well!


Worth mentioning, the Skywind team is active on the Fediverse! They have a Lemmy community ([email protected]) and a Mastodon account.


I’m very happy to see them re-implement the attribute system with classes and birthsigns while combining it with the Skyrim’s perk customization. Taking the best parts of both games! It’s also amazing to see the classic lockpicking minigame from Oblivion re-implemented! I always liked that system much more than the spin-the-circle one Bethesda has been using in every game since Skyrim.




I’m pretty sure games that use kernel level anti-cheat on Windows do need administrator permissions to launch (I’m not certain though, I haven’t used Windows since before this whole kernel anti-cheat thing started to become common). It’s just that on Windows it’s a simple OK box majority of people click through without a thought because of how used they are to doing it without really knowing what it does.


I dearly hope that it stays that way forever. Can you imagine having to input your sudo password before launching a game so it can compile and load some sketchy external kernel module? Fuck that!


It absolutely is on Windows, on Linux all the kernel level anti-cheats that work at all (EAC, BattlEye) operate purely in user space with no kernel level permissions.


Everything I’ve seen so far of this game just looks so…OK. The graphics are pretty, but that’s the least important part in an RPG for me. I really want this game to be good, I loved Pillars of Eternity and while this isn’t a sequel, it’s still set in the same world. I agree with the common opinion that the combat looks pretty weak, none of the attacks had any impact. I hope they surprise me, but so far this gives me a “pick up on sale for 20$ or less” feeling.


One of the few games where I gravitated towards the lawful evil route because it just felt so natural. It’s such a shame we will probably never see a sequel.


I’m glad I made sure to do a hard save before each important story moment, I have one right before the last boss dies so I should be able to jump right into the epilogue!


This is a game that pretty much requires you to use voice chat to play it, and using voice chat in PUGs is not something I’m keen on doing.


Well deserved! I don’t have a group to play the game with myself, but I’ve been watching other people play it and it’s an absolute blast!


Whatever AI they used to write parts of this article must be trained on 2 years old data, where Shadowlands was the most recent expansion and where the 2003 release date of EVE would make it 18 years old, at least that’s my hypothesis. The part about Palia is likely just lazy journalism, where the author didn’t even do a basic search to check if the game actually came out, I mean they didn’t even take the time to correct these incredibly obvious mistakes!


This article was either written in parts by AI or the author is in such a hurry they didn’t have the time for even basic proofreading. In the first paragraph of the WoW part, they mention Shadowlands being the latest expansion (along with some hilariously false statements about it “bringing the game back to it’s glory early years” despite it being an absolute flop) only to mention Dragonflight in the very next one, even linking a review from their own site!


Yes, I don’t remember if it was said during one of those showcase videos or if Rebel himself answered it during one of his streams but Daedric realms will be reworked to make them more interesting and fun to do.

Edit: It was actually mentioned during the Road to Release video, I’ve timestamped the relevant part.


It really is! It’s honestly amazing how much love Morrowind is getting even even 21 years after it’s release! Between Tamriel Rebuilt and OpenMW, the game actually just keeps getting better and better with time!


I’m most excited about them reworking all of the dungeons and forts! One of the biggest issues I have with Oblivion (aside from the enemy level scaling) is how bland and boring most of it’s dungeons are. It makes exploring the world feel bad when I know 90% of the caves I enter will be the same and have no worthwhile loot in them.


I know about the bird, I just have absolutely no desire to go hunting through the maps for the one chest I missed. I’m not a completionist, and this game was definitely not incredible enough to get me to become one.


Oh, I thought that the conches were entirely a completionist thing, learning that they are required for the true ending puts a damper on my desire to finish this game… It was a fun game, but I got no desire to 100% it. Oh well, guess I’ll just watch the true ending on YouTube instead.



I’ve been feeling the Elder Scrolls itch and with the spooky season upon us, I decided it’s a good time to finally dig into Tamriel Rebuilt (which just got a new release BTW). The quality of what I’ve seen so far is stellar, it feels like it’s an official Bethesda content (and I mean that in the best way possible).


Gothic 1, for getting me into PC gaming as a whole.

World of Warcraft, for the sheer impact that game had on my life, even if it’s been years since I last played it.

Skyrim, for introducing me to the Elder Scrolls universe.