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I’ve been playing a lot of ZZZ since I haven’t been on my computer for gaming all that much. Can’t recommend it if you can’t stomach gacha mechanics, the energy thing and weekly caps on endgame progression suck. I just enjoyed the main story and the character side stories enough to finish everything and grind up my roster to 50/60.
CDDA: it’s basically an immersive sim with zombies and mutants in an ascii new england. Sprites optional;
Stardew valley: haha ancient fruit wine go brrr;
Morrowind: whiff. whiff. cliff racer screech. the sounds of a wood elf screaming from the heavens and splattering on the pavement;
An SNES emulator: there’s like an entire library to play here;
Huh, there’s only like, 4 of these games for me total. TF2’s still a bot-blighted hellscape as far as I know, my skyrim install is broken and the process of fixing it or just re-installing it will require a few days off, WoW is dead to me, and I don’t really play warframe any more… so I guess Warframe wins by doing absolutely nothing!
Through monstadt, it really does feel like a clone. Though as the game opens up, yeah it does carve out its own identity.
At the beginning before you get any good teammates, your party members are basically just the different BOTW weapons, and their skills are the different shieka slate tools. Kaeya’s your Cryo, Amber’s your Bombs, Noelle’s your hammers, and you need them to get to korok seed stand-ins. Domains are obvious parallels to shieka shrines, but they mostly get abandoned after the prologue chapter as anything other than gear grind spots. Even the grind of ascending characters and their weapons feels like doing great fairy fountain gear grinds.
edit: oh, and you climb and glide around to traverse the massive environment; it’s a surface level feature comparison, but worth mentioning.
The comparison does begin to fall apart when you find out that the meat and potatoes of genshin is the (mostly self contained) main storylines, and once you start unlocking character storylines, it becomes even further distinct. You’re not building up to reunite with your sibling by just picking a direction and exploring (or even just making a mad dash to the cryo nation), you’re sequentially building up and knockign down local threats, only occasionally getting glimpses of the main thread. And of course, the mobile game mechanics that permeate the whole thing after AR 30 or so really pull it further away.
If they don’t shit the bed somehow, I think TES6 will still be successful. Skyrim was pretty much just the video game equivalent of plain salted potato chips in retrospect. So long as they can at least meet that level of quality doing something they know, I think it’ll do fine. They don’t need to make a masterpiece or anything, modders will just be pleased to have a new prettier medium and a new map to loot plants from.
All of that said, uuurghhh, I have so little excitement for more elder scrolls slop. Bethesda seriously needs a total mixup in leadership and direction for me to get hopeful again.
Well, maybe there’s some truth to that. my phone is basically a Switch when I slide it into a controller. The biggest problem it’s facing is the limited library of non-shitty games and storage space. Once I can store a terabyte on my phone and can link it up to my steam library, I don’t think I’d even consider buying a console again. To me, the only thing a playstation has over a steam deck is its exclusives.
Hooray! Time to die horribly!