Epic Games developer Psyonix has published a sneak peek at an updated version of Rocket League running in Unreal Engine 6, revealing a first look at its new logo.



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Can’t wait to see the mandatory “This is what OoT would look like if Nintendo made it in UEx” and a horde of rabid fans take their keyboards and demand that Nintendo both hire the guy and make OoT in UEx. Of course, keeping the extremely clunky animations of the original game.
The animations of the original game were not “clunky,” many of them were actually motion captured which is insane technology for the 90s when Ocarina of Time was in development.
I don’t disagree with your dismay about “modern” remakes of classic games almost universally getting it wrong (and I personally really HATE Nintendo now), but the original Ocarina of Time did not have any “clunky” anything. It was nearly perfect, and still is. It became one of the leading influences on 3D games to this day, in everything from player movement to the camera system. Playing the unofficial PC port only exemplifies this more, as it runs at higher framerates (60+) with interpolated animations. It absolutely competes with modern games still.
Mate, it was a joke about how every time a new unreal engine releases, there’s someone making a “look how OoT kooks in the new unreal engine”. Don’t read too much of tha, message, it was just a joke.