Using it for upscaling and frame interpolation was reasonable - that felt like a good use of AI to emulate higher performance for a lower cost. But using it as a filter over the entire vision of the game? Utterly insane and strongly smells of NVIDIA targetting other companies for more investment/sales, not gamers.
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I bet game devs don’t even want DLSS anyway. I certainly don’t. For me it’s native or nothing.
Using it for upscaling and frame interpolation was reasonable - that felt like a good use of AI to emulate higher performance for a lower cost. But using it as a filter over the entire vision of the game? Utterly insane and strongly smells of NVIDIA targetting other companies for more investment/sales, not gamers.