800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did
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Only .25% completed the AGAT: the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.
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32d

Crystal ball drsign was usually intentional, to make the game last longer

Most of game design then was finding creative ways to stretch their resources to make a game last longer

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12d

No doubt about it. Still feels bad to step on those landmines. :P

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