800 gamers tried to beat an '80s adventure without a walkthrough—only 2 did
www.pcgamer.com
external-link
Only .25% completed the AGAT: the Adventure Game Aptitude Test, designed by fiendish developer Woe Industries.
rbos
link
fedilink
English
65
edit-2
2d

Going into it cold without knowing the tropes of the genre and the visual design language would be a massive disadvantage. Gamers in the 80s would have a set of expectations and strategies that we wouldn’t lean on today. Giving someone from 1985 Factorio might lead to some similar confusion until they got the hang of it.

Similar to giving an English reader some Chaucer.

@[email protected]
link
fedilink
English
242d

Factorio spends a lot of time optimizing the first 30 minutes of game play for this exact reason. Check out these blogs on it:

https://factorio.com/blog/post/fff-241 https://www.factorio.com/blog/post/fff-327

rbos
link
fedilink
English
92d

True, maybe a bad example. Although there are a few conventionts it might not bother to explain, like WASD for directional input, or scroll wheels, or whatever.

@[email protected]
link
fedilink
English
142d

I think Factorio perfectly proves your point.

The Devs spent a lot of time making sure you understand the game in the first 30 minutes. 80’s Devs didn’t do that and it shows in how hard the learning curve of the game is.

@[email protected]
link
fedilink
English
31d

It goes even farther than that: games in the 80s didn’t even necessarily have consistent designs that could be trained in the first 30 minutes. Especially the adventure games. They were also perfectly willing to let you lose the game in act 1 but not tell you about it until act 3, where the way they do “tell you” is you don’t have any possible solution for a problem.

Like if you don’t get that delicious pie plus another food source early on, you’ll either die of starvation or the yeti will eat you later in the game.

But if you know what to do, the game becomes trivial.

Create a post

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
  • 1 user online
  • 47 users / day
  • 323 users / week
  • 1.12K users / month
  • 3.27K users / 6 months
  • 1 subscriber
  • 7.19K Posts
  • 58.5K Comments
  • Modlog