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The Finals works on linux, doesn’t it?
The ARC Raiders playtests also ran.
Are they adding AC or is already in there?
The Finals is rated Playable on Steam Deck and also uses Easy Anti Cheat, just like ARC Raiders.
The latest ProtonDB reports (~3h old) for ARC Raiders also say it works, but I don’t know if that’s for the playtest.
At this point, it would be weird if it doesn’t work on Linux/Steam Deck.
I played this morning before work, worked just fine.
It uses EAC, which may be a kernel anticheat on Windows, but on Linux it runs in user space.
I played the play tests on my steamdeck, and it does seem to run without any errors or issues, but the performance is not good on the Steam Deck’s APU (probably because they make a lot of use of dynamic ray-traced lighting effects similar to The Finals).
I believe Embark Studios stated for the Finals that they run each update of their game through Codeweavers to maintain compatibility for Proton users, and I’d imagine that’s not going to change anytime soon. I think it’s kernel level anticheat for windows, Proton EAC for linux.
The problem is that also… Apex Legends was fully linux/steam deck supported. When developers are insecure about their ability to provide protection against cheater… Linux is usually the first target so they can “show” they are resolute (in truth, insecure indeed) about anti-cheating.
Kernel level anticheat, is the foundation of insecurity by developers. An example of “non-insecure” developer is Valve: all their efforts against cheater are nearly kernellevel-less.
Embark studios made a commitment to Proton support (they run updates for the Finals before each release to Codeweavers to ensure compatibility), so I think there’s less danger of that happening. They also seem eager to make sure things run on deck.
Windows gets the kernel-level anticheat, but linux users don’t (or it’s inactive).