Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects - IGN
www.ign.com
external-link
Warhammer 40,000: Space Marine 2 dev Tim Willits explains why the game was able to achieve massive success when so many big budget games have failed lately.
@[email protected]
link
fedilink
English
2
edit-2
4M

I’ll be “that guy” but according to Chris Roberts (the guy who owns CIG that is making the game) star citizen is supposed to be a “space life” game. It’s not an “arcade game” where there is a specific game type it is built around. You’re supposed to just be a dude/dudette living your life out in space and do what you want which can include all the things you mentioned. I personally want that very much. There are a million games out there that do the basic space pew pew thing or mining, but nothing like a life sim.

There’s going to be more than just hunger and dehydration, they built toilets and showers into some ships for a specific reason not just atheistics lol

@[email protected]
link
fedilink
English
94M

Yeah, the problem is it wasn’t sold as a space life game a decade ago. And there’s a vast gulf between space life sim and actually having to eat/pee. It was already controversial when he said capital ships wouldn’t despawn so you’ll have to hide it and keep a 24/7 watch to make sure it isn’t stolen. A game isn’t supposed to be a job, there’s got to be a happy medium there.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

  • 1 user online
  • 47 users / day
  • 465 users / week
  • 1.95K users / month
  • 6.39K users / 6 months
  • 1 subscriber
  • 4.99K Posts
  • 103K Comments
  • Modlog