It has been revealed through a series of lawsuit-related documents that Steam is maintained by a relatively small team.
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1726M

80 world-class engineers sounds like more than enough people. It’s not like Valve struggle to acquire talent and are thus forced to have teams and teams of juniors who are masters at building tech debt.

Valve will likely be hiring and retaining the kinds of engineers who love a good refactor and appreciate the time and space to do that rather than some product manager pressuring for the next shiny shit they wanted yesterday.

And Steam is their money printing machine that keeps them free to do whatever they want. It’s no surprise their team have stayed invested in continuing to build out the best gaming platform of all time.

80 talented, passionate, and healthily paid engineers > 800 junior, sleep deprived, and struggling to buy groceries “coders”.

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486M

For serious. I wish they hired remote.

ProxyZeus
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76M

Love to refactor, the more I watch the Mesa graphics drivers and the employees valve hired that work on it the more I believe it

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6M

Or they hire contractors without any job security

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56M

without any job security

That’s USA. They don’t belive in job security.

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46M

What good is job security when we get an automatic pay cut every year? We get raises by switching jobs!

sunzu
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This likely management 101 in action

Amazing what happens if you treat people right and let them do their job

Instead we got too much management constantly causing churn

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26M

“I have 8 different bosses. That means when I make a mistake, I have 8 different people coming by to tell me about it.”

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From a comment below, Valve as a whole supposedly has around 350, of which around 80 work on Steam.

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