Star Citizen Pushes Through the $700 Million Raised Mark and No, There Still Isn’t a Release Date - IGN
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Star Citizen has now raised over $700 million, according to figures from developer Cloud Imperium Games.
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Uh-huh, and devs are incentivised to keep that fallacy up, because the release would mean that ships bought for in-game currency will not be wiped every something update.

Yes, right - the only ships that currently persist are the ones bought for real money. And the devs have 0 incentive to change that, because players really end up buying the ships for cash (easily $300, $400, $1000 for a ship) instead of leaving such bullshit for good.

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Jeez, I’ve spent less than that on cars in real life before.

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Wait until you hear of $8000, $21000, and $54000 ship packages.

They are all real.

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