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Because being received well isn’t what Microsoft are after. They’re after making as much money, as (un-)realistically possible, even if it means shutting down things. This isn’t the first, and definitely not the last time. They’ve had more than a handful of studios with iconic IPs, that got absolutely annihilated after acquisition
Being after well received titles is congruent with their Game Pass strategy. Being after as much money as possible would mean they probably should have charged more than $30 for one of the best games of the year.