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338M

They fund game development where the studio can’t afford to, and advertising which makes the difference between being an overnight success, and disappearing onto page 37 of an app store where it will never be seen again.

Like, sure, you don’t need them, but the big indie games who made it without them are the exception to the rule.

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-218M

There’s no rule. Those games that disappeared in your app store disappeared because they suck and went into an app store.

@[email protected]
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208M

There are plenty of great games you will literally never hear about.

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Oh well.

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128M

Right, “oh well” is all you can say about that. Which is why publishers are useful to many games.

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I personally promoted a subreddit to 8.5m subscribers. If you can’t do that with some kind of actual value in hand, you kinda suck. Stuff that’s good will definitely make the rounds.

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28M

I gave something for free so you should be able to sell a lot!

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78M

Sure. Because you were able to find success, that means everyone should also be able to do it, no matter how different their circumstances are (like the fact that a game genre may be more niche, or that you actually have to pay for games).

You seem like the type that unironically tells people to just pull themselves up by their bootstraps.

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People talk about what’s good, especially if you have good presentation skills.

ASeriesOfPoorChoices
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because programmers are well known for their good people skills?

ASeriesOfPoorChoices
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welllll… let’s not bandy the word “success” around too much here.

He did say “subreddit”, on Lemmy, for a start.

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