It's been delayed and rebooted so many times we're not surprised that Ubisoft has once again pushed the Skull and Bones release date to early 2024.

Thats a million dollar idea right there, too bad the game would be too big for an indie company to produce and triple A studios are too dumb to invest on new ideas.

I think it’s one of those “it will be profitable, but not in a short enough time for it to boost my career” kind of games. There is plenty of interest, just not enough for big sales right out the Gate, which is what AAA companies want.

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